Tag: rotation-matrix

Orthonormalize a Rotation Matrix

If you use a 3×3 R matrix to store the result of the multiplication of a series of rotation transformations, it could be the case that sometimes you end up with a matrix that is not orthonormal (i.e. det(R) != 1 and R.inv(R) != eye). In such cases, you need to re-orthonormalize the rotation matrix, …

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